Multiple tree types with variations in size, shape, and density. The assets should be optimized for easy placement, scaling, and rotation to fit different scenes. This would allow for quick environment building in Blender and UE.
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π₯ Request an Asset
VDBs (3D smoke, clouds, explosions. etc)
About 1 year ago

David Lugo
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π₯ Request an Asset
VDBs (3D smoke, clouds, explosions. etc)
About 1 year ago

David Lugo
Get notified by email when there are changes.