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Impact Debris Moving AWAY From Camera

Think specifically of elements such as Exploding Debris Vol. 2 and Ground Bursts. We have many cases of bullets being fired from behind camera, which would cause debris to fly forward (away from camera). I’ve noticed that little-to-no elements have debris moving this way, which can make some of these debris packs no worth purchasing.

3 comments

Comments3

  • Zachary VanHoy

    Team•

    Feb 27, 2025

    Hey Jesse! Thanks for the request.

    Are you looking for large debris like the collections you mentioned or smaller debris for effects like bullet impacts? Or maybe you are looking for both which is cool too!

    To make sure I understand fully, are you looking for assets like Ground Burst 4C which has the debris flying away from cam in this manner?

    • Jesse Speer

      •

      Mar 4, 2025

      Hey Zachary! Thanks for the follow-up!

      I was definitely thinking about ground debris when I posted this, but I think the principle of debris being thrown away from camera would apply to other categories as well!

      For the show I’m on now, we would be looking for elements similar to your Exploding Debris:

      https://www.actionvfx.com/collections/exploding-debris-vol-2-stock-footage/4524

      We are working on several shots in which pavement/asphalt needs to be getting hit by bullets fired from directly behind camera, and throwing bits of asphalt forward in the same trajectory as the bullet, but haven’t been able to find anything stock, so we’ve moved into Houdini (which is not necessarily in the client’s budget lol)

      • Zachary VanHoy

        Team•

        Mar 4, 2025

        Thanks for the extra details Jesse! This will be great to have for future products.