Impactful blood hits that are relightable with light passes and a normal pass. The blood hits will be offered in versions where the blood lands on the ground as well as the blood fading out before breaking frame and not landing on any surfaces.
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2D Elements (Footage of fire, smoke, dust, etc.)
About 1 year ago

Zachary VanHoy
Get notified by email when there are changes.
π₯ Request an Asset
2D Elements (Footage of fire, smoke, dust, etc.)
About 1 year ago

Zachary VanHoy
Get notified by email when there are changes.