Panicked crowds are a must
We still need panicked crowds on Action VFX library, because itโs essential for disaster films, low to micro-budget kaiju films, and other sci-fi & fantasy films that feature panicked crowds. I donโt see them in-review or planned. Because getting a massive amount of extras & actors together to do a panic scene is difficult, especially while filming on-location.

KaijuPicturesEntertainment2007 5 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Panicked crowds are a must
We still need panicked crowds on Action VFX library, because itโs essential for disaster films, low to micro-budget kaiju films, and other sci-fi & fantasy films that feature panicked crowds. I donโt see them in-review or planned. Because getting a massive amount of extras & actors together to do a panic scene is difficult, especially while filming on-location.

KaijuPicturesEntertainment2007 5 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Hunting | 9/26/27-28
I would like to know if this is movie editor THAT has millions of visual effects? I would like to make an realistic laser eye battle movie just like superman BUT my own way. ๐ฅน๐๐

Jonah Jonah 6 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Hunting | 9/26/27-28
I would like to know if this is movie editor THAT has millions of visual effects? I would like to make an realistic laser eye battle movie just like superman BUT my own way. ๐ฅน๐๐

Jonah Jonah 6 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
WandaVision VFX
I know you guys did a post on how to make the WandaVision Static Wall, but I canโt seem to get it to work right. maybe you guys could make a Static Wall VFX? maybe you could have a whole selection for Marvel Style VFX could call it โThe Marvelous Packageโ?

D Maxwell 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
WandaVision VFX
I know you guys did a post on how to make the WandaVision Static Wall, but I canโt seem to get it to work right. maybe you guys could make a Static Wall VFX? maybe you could have a whole selection for Marvel Style VFX could call it โThe Marvelous Packageโ?

D Maxwell 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Renaissance Extras
Extras to help fill in areas for a fantasy scene thatโs back in the medieval times.

John Steezy 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Renaissance Extras
Extras to help fill in areas for a fantasy scene thatโs back in the medieval times.

John Steezy 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Glass Bullet Hits
Slow-motion and normal bullet hits on glass windows and windshields. Hereโs an example.

David Lugo 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Glass Bullet Hits
Slow-motion and normal bullet hits on glass windows and windshields. Hereโs an example.

David Lugo 9 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Destroyed Office
Pleas create a collection of falling office furniture and assets after a multi-story building is destroyed.

William Rice 10 months ago
3D Models (Cars, weapons, equipment, other objects)
Destroyed Office
Pleas create a collection of falling office furniture and assets after a multi-story building is destroyed.

William Rice 10 months ago
3D Models (Cars, weapons, equipment, other objects)
De-Aging Footage
I am looking for footage to practice the art of de-ageing and beauty work. Most of your talent on your practice footage,a re 30- 40ish

Basim Ahmed 10 months ago
Practice Footage
De-Aging Footage
I am looking for footage to practice the art of de-ageing and beauty work. Most of your talent on your practice footage,a re 30- 40ish

Basim Ahmed 10 months ago
Practice Footage
Ghost/supernatural effects (aura, tendrils, smoke, particles)
Some cool ghost/supernatural effects would be great

peter zvoz 10 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Ghost/supernatural effects (aura, tendrils, smoke, particles)
Some cool ghost/supernatural effects would be great

peter zvoz 10 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Cheaper prices
In no way shape or form is it reasonable to charge this much money for so little. these are great VFX assets, but barely anyone can afford them. You guys would probably even make MORE money if you had cheaper prices, because more people would be able to get them

Owen Sherrod 12 months ago
Website Feedback
Cheaper prices
In no way shape or form is it reasonable to charge this much money for so little. these are great VFX assets, but barely anyone can afford them. You guys would probably even make MORE money if you had cheaper prices, because more people would be able to get them

Owen Sherrod 12 months ago
Website Feedback
More Variety of tutorials
I feel like there is a main focus on how to use the assets on Adobe After Affects, and as a person who refuses to work with Adobe, I would like to request tutorials for different sites such as NUKE, Mocha FX, Filmora, And Da Vinci Resolve

Owen Sherrod 12 months ago
Website Feedback
More Variety of tutorials
I feel like there is a main focus on how to use the assets on Adobe After Affects, and as a person who refuses to work with Adobe, I would like to request tutorials for different sites such as NUKE, Mocha FX, Filmora, And Da Vinci Resolve

Owen Sherrod 12 months ago
Website Feedback
Davinci Plugin
A plugin for Davinci Resolve / Fusion. It would be great to have a plugin to import media from the cloud as proxies or so.

Max Schaeffer 11 months ago
Feature Request
Davinci Plugin
A plugin for Davinci Resolve / Fusion. It would be great to have a plugin to import media from the cloud as proxies or so.

Max Schaeffer 11 months ago
Feature Request
Top Down Rain Assets?
Bit of an odd one but ran into the need on an indie feature a couple years back. We had a camera angle looking straight down at the ground and actors in a scene where they requested rain to be added. I havenโt found anything from anyone that offers that angle. So just some options of rain falling from that angle and if possible, top-down rain impacts? whether thatโs more of a splash or darkening the ground layer, the more options the better!

Marcus Blair 10 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Top Down Rain Assets?
Bit of an odd one but ran into the need on an indie feature a couple years back. We had a camera angle looking straight down at the ground and actors in a scene where they requested rain to be added. I havenโt found anything from anyone that offers that angle. So just some options of rain falling from that angle and if possible, top-down rain impacts? whether thatโs more of a splash or darkening the ground layer, the more options the better!

Marcus Blair 10 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Better gun hits blood elements
Please give more accurate gun hits blood elements from the front and other angles. Most of the action vfx blood hits are not accurate when someone is hit with a bullet!

Vidhun Ghai About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)
Better gun hits blood elements
Please give more accurate gun hits blood elements from the front and other angles. Most of the action vfx blood hits are not accurate when someone is hit with a bullet!

Vidhun Ghai About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)
Falling ROPE/Rappelling
I am looking to CGI/Practical Effects SWAT operators Rappelling out of a Helicopter. I need to get some Elements of Rope being thrown out/Falling, and under tension in a 3d model form - to allow it to be composited under real footage and cgi 3d models.

Corey Sexton - viperwavstudios About 1 year ago
3D Models (Cars, weapons, equipment, other objects)
Falling ROPE/Rappelling
I am looking to CGI/Practical Effects SWAT operators Rappelling out of a Helicopter. I need to get some Elements of Rope being thrown out/Falling, and under tension in a 3d model form - to allow it to be composited under real footage and cgi 3d models.

Corey Sexton - viperwavstudios About 1 year ago
3D Models (Cars, weapons, equipment, other objects)
Bullet Hits High On Wall w/ Debris Falling To Ground Plane
One of the biggest issues we run into with stock elements is debris falling out of frame, or debris landing on the ground two feet below the wall impact. We are always looking for elements in which a bullet hits a wall (various angles), falls 8-10 feet, and lands on a ground plane. This would be useful in shots where the exterior facade of a building is being shot at, which comes up a lot in war and shootout scenes. Thanks! :)

Jesse Speer About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)
Bullet Hits High On Wall w/ Debris Falling To Ground Plane
One of the biggest issues we run into with stock elements is debris falling out of frame, or debris landing on the ground two feet below the wall impact. We are always looking for elements in which a bullet hits a wall (various angles), falls 8-10 feet, and lands on a ground plane. This would be useful in shots where the exterior facade of a building is being shot at, which comes up a lot in war and shootout scenes. Thanks! :)

Jesse Speer About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)
3D Trees and Foliage
Multiple tree types with variations in size, shape, and density. The assets should be optimized for easy placement, scaling, and rotation to fit different scenes. This would allow for quick environment building in Blender and UE.

David Lugo 12 months ago
VDBs (3D smoke, clouds, explosions. etc)
3D Trees and Foliage
Multiple tree types with variations in size, shape, and density. The assets should be optimized for easy placement, scaling, and rotation to fit different scenes. This would allow for quick environment building in Blender and UE.

David Lugo 12 months ago
VDBs (3D smoke, clouds, explosions. etc)
Car Tire Spray
Water spray or light smoke/mist from a car driving or driving fast on a wet road.

Zachary VanHoy About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)
Car Tire Spray
Water spray or light smoke/mist from a car driving or driving fast on a wet road.

Zachary VanHoy About 1 year ago
2D Elements (Footage of fire, smoke, dust, etc.)