Rising Smoke - full screen
I can find lots of distant smoke, close-up smoke, but across many fx sites they miss this really basic element: full screen mid-range rising smoke, so useful for so many types of scenes. The screenshot shows an animated clip, its ok, but real smoke would of course really sell things better! thankyou
Guy 20 days ago
Rising Smoke - full screen
I can find lots of distant smoke, close-up smoke, but across many fx sites they miss this really basic element: full screen mid-range rising smoke, so useful for so many types of scenes. The screenshot shows an animated clip, its ok, but real smoke would of course really sell things better! thankyou
Guy 20 days ago
Gobo
Hey yall, sorry if this has been suggested before, I didnt dee any. Would be cool to get some moving gobo plates of things like tree shadows, window grates, frames, stained glass, caustics, etc. Also get some color temps in there. I often use a projector for this stuff but am limited to creating my own or grabbing ultra low quality stuff off the internet. Thanks much!!
flipnap 2 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Gobo
Hey yall, sorry if this has been suggested before, I didnt dee any. Would be cool to get some moving gobo plates of things like tree shadows, window grates, frames, stained glass, caustics, etc. Also get some color temps in there. I often use a projector for this stuff but am limited to creating my own or grabbing ultra low quality stuff off the internet. Thanks much!!
flipnap 2 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Explosions filmed in the air
If you look at the current practical explosion assets from ActionVFX, you'll see that either the smoke is transparent (Volume 1) or the bottom of the explosion is flat (Volume 2, Volume 3) What I'm requesting is practically filmed explosion assets that are, if possible, filmed with the camera in the air slightly, so the bottom is kinda rounded so it blends into footage easier.
Ezra 4 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Explosions filmed in the air
If you look at the current practical explosion assets from ActionVFX, you'll see that either the smoke is transparent (Volume 1) or the bottom of the explosion is flat (Volume 2, Volume 3) What I'm requesting is practically filmed explosion assets that are, if possible, filmed with the camera in the air slightly, so the bottom is kinda rounded so it blends into footage easier.
Ezra 4 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
WW1/WW2 3D Trenches
WW1/WW2 3d trench models. Please make them large and detailed models.
KrisantinStudio 4 months ago
3D Models (Cars, weapons, equipment, other objects)
WW1/WW2 3D Trenches
WW1/WW2 3d trench models. Please make them large and detailed models.
KrisantinStudio 4 months ago
3D Models (Cars, weapons, equipment, other objects)
Fabric Bullet Hits
Now that the film industry is moving further and further away from practical squibs and muzzle flashes (due to safety guidelines, etc), it would be great if we could get a pack of fabric squibs / fabric bullet hits to round out the bullet wound trifecta of blood mist, blood burst and bullet impact. It would be great if this pack includes front entry and exit wound versions on various fabrics at various calibers. To be clear, this would be a pack of just bullet entries and exits on fabric to be used in concert with blood mists and blood bursts for more control in the composite.
James Young 4 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Fabric Bullet Hits
Now that the film industry is moving further and further away from practical squibs and muzzle flashes (due to safety guidelines, etc), it would be great if we could get a pack of fabric squibs / fabric bullet hits to round out the bullet wound trifecta of blood mist, blood burst and bullet impact. It would be great if this pack includes front entry and exit wound versions on various fabrics at various calibers. To be clear, this would be a pack of just bullet entries and exits on fabric to be used in concert with blood mists and blood bursts for more control in the composite.
James Young 4 months ago
2D Elements (Footage of fire, smoke, dust, etc.)
Foot Splashes (Water Steps)
Even more subtle splashes for foot steps. Saves a ton of time avoiding sims for something so subtle. Most splashes are too large for proper scale.
Alan Collins 5 months ago
Foot Splashes (Water Steps)
Even more subtle splashes for foot steps. Saves a ton of time avoiding sims for something so subtle. Most splashes are too large for proper scale.
Alan Collins 5 months ago
Billowing Smoke rising out of windows/doors
You have a lot of smoke assets but nothing that quite works for a raging fire inside a building/house.
Dara H 5 months ago
Billowing Smoke rising out of windows/doors
You have a lot of smoke assets but nothing that quite works for a raging fire inside a building/house.
Dara H 5 months ago
Sand in wind
Found myself needing this for a project. Sand rolling off of dunes, or just sandy winds in general. Maybe a bit more niche outside of DUNE haha, but I'm applying displaced fog in the meantime and adjusting that to fit my needs.
Alan Collins 4 months ago
Sand in wind
Found myself needing this for a project. Sand rolling off of dunes, or just sandy winds in general. Maybe a bit more niche outside of DUNE haha, but I'm applying displaced fog in the meantime and adjusting that to fit my needs.
Alan Collins 4 months ago
Even Smaller Fires
AVFX is always killing it with the larger scale big action assets, but I find myself often needing very small subtle assets. Even smaller fires larger than candles could really help with dressing sets in comp.
Alan Collins 5 months ago
Even Smaller Fires
AVFX is always killing it with the larger scale big action assets, but I find myself often needing very small subtle assets. Even smaller fires larger than candles could really help with dressing sets in comp.
Alan Collins 5 months ago
Raindrops hitting water surface
You've got some great raindrops on ground footage but I would get so much use out of raindrops on a water surface, such as rain hitting the surface of a lake.
Kurt 6 months ago
Raindrops hitting water surface
You've got some great raindrops on ground footage but I would get so much use out of raindrops on a water surface, such as rain hitting the surface of a lake.
Kurt 6 months ago
Water splashes with foam from above. Like your wakes.
These would be useful for breaches etc when adding elements to background plates where there's water interactions.
Steve Clarke 5 months ago
Water splashes with foam from above. Like your wakes.
These would be useful for breaches etc when adding elements to background plates where there's water interactions.
Steve Clarke 5 months ago
Medium Scale Smoke Plumes
A package that places itself in between the free smoke plume package and the large scale smoke plumes 1 package. Lighter weight and more 'wispy' but of more substance and higher quality than the free package.
Jack 7 months ago
Product Requests
Medium Scale Smoke Plumes
A package that places itself in between the free smoke plume package and the large scale smoke plumes 1 package. Lighter weight and more 'wispy' but of more substance and higher quality than the free package.
Jack 7 months ago
Product Requests
Palm trees
Palm trees with some wind, canary island date palms, Mexican fan palms, coconut palms and other tropical trees and plants like bird of paradise and banana plants
Garrett 7 months ago
Product Requests
Palm trees
Palm trees with some wind, canary island date palms, Mexican fan palms, coconut palms and other tropical trees and plants like bird of paradise and banana plants
Garrett 7 months ago
Product Requests
PBR decals
Decal image assets including normal, roughness, displacement, alpha, and other maps for use with dynamic lighting. Examples: bullet holes, blood pools/splats, scratches and scuffs. This would be helpful for game developers using assets from this website.
Andrew 8 months ago
Product Requests
PBR decals
Decal image assets including normal, roughness, displacement, alpha, and other maps for use with dynamic lighting. Examples: bullet holes, blood pools/splats, scratches and scuffs. This would be helpful for game developers using assets from this website.
Andrew 8 months ago
Product Requests
Set Extensions
A selection of different elements that can be used for set extensions. Some examples I have in mind: - Buildings (different kind of buildings, new, old, damaged etc) - Landscapes (Mountains, waterfalls, ...) - Vehicles (new, old, damaged, etc.) - Signs - Wires and Cables Some things already have beed added in the past like the cloudsa and the brand new plants
Timo 9 months ago
Set Extensions
A selection of different elements that can be used for set extensions. Some examples I have in mind: - Buildings (different kind of buildings, new, old, damaged etc) - Landscapes (Mountains, waterfalls, ...) - Vehicles (new, old, damaged, etc.) - Signs - Wires and Cables Some things already have beed added in the past like the cloudsa and the brand new plants
Timo 9 months ago
Raindrops Hitting Surface
Would love for non-torrential Raindrops to be hitting hard surfaces (not absorbed) and creating plops and splatters, which could be used for raindrops hitting the corners of a box, tree branches, benches, etc. Medium, Closeup, and Extreme Closeup distances would be ideal!
Christopher Holloway 10 months ago
Product Requests
Raindrops Hitting Surface
Would love for non-torrential Raindrops to be hitting hard surfaces (not absorbed) and creating plops and splatters, which could be used for raindrops hitting the corners of a box, tree branches, benches, etc. Medium, Closeup, and Extreme Closeup distances would be ideal!
Christopher Holloway 10 months ago
Product Requests
glaciers and ice
Moving glaciers, wide shots , medium shots, close ups. Include ice crushing trees. The reverse with shrinking glaciers would also have a large market today with the global warming issues.
John Brooks 10 months ago
glaciers and ice
Moving glaciers, wide shots , medium shots, close ups. Include ice crushing trees. The reverse with shrinking glaciers would also have a large market today with the global warming issues.
John Brooks 10 months ago